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YuckFu! update

An updated version of my arcade game YuckFu! is now availible for download at the YuckFu! minisite.

Beneath some bugfixes it now features an online score-table.


March 20, 2004 20:03 | Comments (0)
Tags: Games


YuckFu!

YuckFu! is a small game written in c++ with tinyPTC. The minisite I build for it is in German, but I guess you'll be able to find the download link anyway :) Oh - and don't care about that picture... it's a longer story.

The YuckFu! minisite can be found here: chaosquake.de/yuckfu Enjoy :)


February 2, 2004 20:02 | Comments (0)
Tags: Games


Tutorial: FakeBumpMap

A little tutorial about a more or less simple shader effect. When I tested it, the results were very satisfying, so I wrote this tutorial to share my discovery :)

Have a look at it here: FakeBump Tutorial


December 29, 2003 20:12 | Comments (0)
Tags: Quake 3, Tutorial


Some reviews of Kritische Masse

Finally .::LVL postet a pretty good review of my map Kritische Masse. You can find another one at planetquake.de (German).

Enjoy reading!


September 3, 2003 19:09 | Comments (0)
Tags: Quake 3, Maps


Kritische Masse

Yep, finally my new map Kritische Masse is gold!

Kritische Masse for Quake 3

Not much to say about it. Just go to the maps page and start your download.


July 12, 2003 19:07 | Comments (0)
Tags: Quake 3, Maps


Kritische Masse gameplay test

Here are some gameplay test versions of my upcoming map. In this case gameplay test means that all details and textures were taken out for faster updating etc. You can find these at the projects page. The maps are basically all the same - only the item-sets differ. kmgp4 is the best solution by now, I guess.

If you wan't to play them online you can do so at the F^3-server

ip: 213.146.191.11:27025 
pass: biernot

Comments highly appreciated :)


June 2, 2003 19:06 | Comments (0)
Tags: Quake 3, Maps


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