<?xml version="1.0" encoding="ISO-8859-1"?>
<rss version="2.0">
<channel>
	<title>pagenode</title>
	<link>http://chaosquake.de/news</link>
	<description>Latest news</description>

		<item>
		<title>Portal</title>
		<link>http://chaosquake.de/news/2007/10/portal</link>
		<description>&lt;p&gt;Every few aeons I write about games that really did it for me. The last one was Quake 4 &lt;a href=&quot;/news/2005/10/quake-4&quot;&gt;exactly two years ago&lt;/a&gt;.&lt;br/&gt;&lt;/p&gt;
&lt;p&gt;I probably should have told you previously, that &lt;a href=&quot;http://www.chaosquake.de/out.php?amazon&quot; title=&quot;Bioshock on Amazon&quot;&gt;Bioshock&lt;/a&gt; is a great game,  but it took &lt;a href=&quot;http://www.chaosquake.de/out.php?amazon&quot; title=&quot;Portal on Amazon&quot;&gt;Portal&lt;/a&gt; to get my lazy ass to actually write something. So what&amp;#039;s so special about Portal? Well, it&amp;#039;s refreshing! I never experienced this nerdy kind of humor in any game! You&amp;#039;ll love it, if you like Futurama or &amp;quot;serious&amp;quot; Science Fiction in general.&lt;br/&gt;&lt;/p&gt;
&lt;p&gt;The gameplay is very smooth; I expected to encounter some artifacts (read: bugs) with this kind freedom the player has, but I didn&amp;#039;t. The puzzles could&amp;#039;ve been a bit more challenging, but on the other hand it was nice not get stuck anywhere. Great game, great story (I&amp;#039;d love to tell you more, but don&amp;#039;t want to spoil it). Somewhere in the middle of the game I thought something like &lt;em&gt;&amp;quot;Awesome, &lt;a href=&quot;http://www.chaosquake.de/out.php?amazon&quot; title=&quot;The movie Cube on Amazon&quot;&gt;Cube&lt;/a&gt; as game&amp;quot;&lt;/em&gt; - It had such a dense atmosphere. And I miss my weighted companion cube &amp;lt;3&lt;/p&gt;
&lt;p&gt;I also played some quick games of &lt;a href=&quot;http://orange.half-life2.com/tf2.html&quot; title=&quot;Official TF2 site&quot;&gt;Team Fortress 2&lt;/a&gt;, which also comes with the Orange Box, and it looked very polished, too. Very cool style and humor. I haven&amp;#039;t played Episode One or Two yet, but I can tell you one thing: &lt;a href=&quot;http://www.chaosquake.de/out.php?amazon&quot;&gt;BUY BUY BUY&lt;/a&gt;!&lt;/p&gt;
</description>
		<pubDate>Sun, 21 Oct 2007 22:21:13 +0000</pubDate>
		<guid isPermaLink="true">http://chaosquake.de/news/2007/10/portal</guid>
	</item>
		<item>
		<title>Application Portfolios</title>
		<link>http://chaosquake.de/news/2007/10/application-portfolios</link>
		<description>&lt;p&gt;Now, that I&amp;#039;ve been studying at the Hochschule Darmstadt for two weeks, I decided to upload my portfolios. I sent these in for my application some month ago. The two pathways I applied for were &lt;em&gt;Interactive Media&lt;/em&gt; and &lt;em&gt;Animation and Game&lt;/em&gt;. Both of my portfolios were accepted, but I choose to study &lt;em&gt;Interactive Media&lt;/em&gt; in the end.&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;&lt;a href=&quot;/files/h_da/interactive-media/&quot;&gt;Interactive Media Portfolio&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;&lt;a href=&quot;/files/h_da/animation-and-game/&quot;&gt;Animation and Game Portfolio&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
		<pubDate>Sat, 20 Oct 2007 16:15:56 +0000</pubDate>
		<guid isPermaLink="true">http://chaosquake.de/news/2007/10/application-portfolios</guid>
	</item>
		<item>
		<title>The forgotten tales of Warsow</title>
		<link>http://chaosquake.de/news/2007/05/the-forgotten-tales-of-warsow</link>
		<description>&lt;p&gt;Well, it has been over a year, since I last updated this site - lot&amp;#039;s of work/real life stuff, yada yada. So, I thought it&amp;#039;s time to finally collect some old news!&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/files/images/screenshots/warsow/shot0024.jpg&quot;&gt;&lt;img class=&quot;right&quot; src=&quot;/cache/thumbs/128x96/files/images/screenshots/warsow/shot0024.jpg&quot; alt=&quot;Warsow Map&quot;/&gt;&lt;/a&gt;
Some time ago I was asked to help making maps for &lt;a href=&quot;http://warsow.net/&quot;&gt;warsow&lt;/a&gt;. Warsow, in case you haven&amp;#039;t heard, is a freeware FPS, based on the now open source Quake 2 / QFusion Engine. I was given an unfinished version of WDM1, tweaked the layout a little, added some detail and textures and established the overall look of this map. The screenshot on the right shows the map after I was finished with it. Since then, the map has been overhauled more than once by some other people from the team, and is now definitely worth playing.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/files/images/screenshots/warsow/shot0038.jpg&quot;&gt;&lt;img class=&quot;left&quot; src=&quot;/cache/thumbs/128x96/files/images/screenshots/warsow/shot0038.jpg&quot; alt=&quot;unfinished Warsow Map&quot;/&gt;&lt;/a&gt;
Another map I had lying on my HDD was only recently given to the warsow team, in the hope that they can use it somehow. I built the layout from scratch, added some textures and details, and again tried to establish the overall look of this map. I got bored in the middle of the process, so the lighting is far frome done.&lt;/p&gt;
&lt;p&gt;Still reading? &lt;a href=&quot;http://warsow.net/&quot;&gt;You should be playing warsow by now!&lt;/a&gt;&lt;/p&gt;
</description>
		<pubDate>Wed, 09 May 2007 21:10:55 +0000</pubDate>
		<guid isPermaLink="true">http://chaosquake.de/news/2007/05/the-forgotten-tales-of-warsow</guid>
	</item>
		<item>
		<title>Land Mark System 3</title>
		<link>http://chaosquake.de/news/2006/04/land-mark-system-3</link>
		<description>&lt;p&gt;A new version of my &lt;a href=&quot;/projects/landmark-system&quot;&gt;Land Mark System&lt;/a&gt; is now available for download. The Land Mark System is a lightweight User Locator-Script written in PHP. It draws a dot for each user on a map. Due to the lack of geo data for other countries, it is only suitable for Germany.&lt;/p&gt;
&lt;p&gt;Version 3 features an admin menu and some changes regarding the database layout and user registration. More info and the download is available &lt;a href=&quot;/projects/landmark-system&quot;&gt;here&lt;/a&gt; (German).&lt;/p&gt;
</description>
		<pubDate>Sun, 23 Apr 2006 18:00:33 +0000</pubDate>
		<guid isPermaLink="true">http://chaosquake.de/news/2006/04/land-mark-system-3</guid>
	</item>
		<item>
		<title>Sturmernte in German PC-Gaming magazine</title>
		<link>http://chaosquake.de/news/2006/04/sturmernte-in-german-pc-gaming-magazine</link>
		<description>&lt;p&gt;&lt;a href=&quot;/files/images/sturmernte-pc-action.jpg&quot;&gt;&lt;img class=&quot;right&quot; src=&quot;/cache/thumbs/128x96/files/images/sturmernte-pc-action.jpg&quot; alt=&quot;Sturmernte in PC-Action&quot;/&gt;&lt;/a&gt;
My Quake 4 Map &lt;a href=&quot;/maps/sturmernte&quot;&gt;Sturmernte&lt;/a&gt; is featured in the 05/2006 issue of &lt;a href=&quot;http://www.pcaction.de/&quot;&gt;PC Action&lt;/a&gt;, one of the biggest PC-Gaming magazines in Germany.&lt;/p&gt;
&lt;p&gt;Sturmernte is a part of the Doom 3 &amp;amp; Quake 4 Map-Pack on the magazines DVD, and is also shown in the magazine itself.&lt;/p&gt;
</description>
		<pubDate>Wed, 05 Apr 2006 16:57:35 +0000</pubDate>
		<guid isPermaLink="true">http://chaosquake.de/news/2006/04/sturmernte-in-german-pc-gaming-magazine</guid>
	</item>
		<item>
		<title>YuckFu! for Gameboy Advance</title>
		<link>http://chaosquake.de/news/2006/03/yuckfu-for-gameboy-advance</link>
		<description>&lt;p&gt;As &lt;a href=&quot;/news/2005/12/gba-2004mbit-competition&quot;&gt;promised earlier&lt;/a&gt; you can now download the ROM image of my YuckFu GBA port. The ROM works well with &lt;a href=&quot;http://vba.ngemu.com/&quot;&gt;VisualBoy Advance&lt;/a&gt;, but of course is best played on real hardware.&lt;/p&gt;
&lt;p&gt;Grab the ROM image &lt;a href=&quot;/yuckfu/yuckfugba.zip&quot;&gt;here&lt;/a&gt; or visit the &lt;a href=&quot;/yuckfu/&quot;&gt;YuckFu! minisite&lt;/a&gt; for more info and the Windows version.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Update:&lt;/strong&gt; GBADev.org just released the whole 2004Mbit Compo ROM, including all 10 games. Grab it &lt;a href=&quot;http://www.gbadev.org/demos.php?showinfo=1271&quot;&gt;here&lt;/a&gt;!&lt;/p&gt;
</description>
		<pubDate>Thu, 16 Mar 2006 23:53:45 +0000</pubDate>
		<guid isPermaLink="true">http://chaosquake.de/news/2006/03/yuckfu-for-gameboy-advance</guid>
	</item>
	
</channel>
</rss>

