Sturmernte is a small and very fast Quake 4 Tourney map. It was build from scratch in about 3 month - which is pretty fast for me.
This is my first Quake 4 map, so I had to learn some stuff. In hindsight, the map should have a much better performance, which doesn't mean that it's bad, but that I could have planned it more wisely in some places.
The graphics turned out fairly nice, IMHO. Lighting a Quake 4 map is like a charm. I just wished computers were a little faster at this time...
r_lightDetailLevel is supported and follows Drachs specifications.